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[Closed] Working with materials
Jan 20, 2012 12:46 am
I figured out how to apply a new standard material to the selected objects in my scene and adjust the parameters of the material, but for the life of me I can’t figure out how to rename the material from Standardmaterial to something like “Skin” or “Eye”.
$.material = StandardMaterial specularLevel:90 glossiness:30 twoSided:true showInViewport:true
Also, I’d like to know how to evoke the “Get All Scene Materials” command via maxscript. Once I have all my materials applied, I’d like them to all be visible on the Slate.
2 Replies
Jan 20, 2012 12:46 am
Hi,
all materials have a ‘name’ property.
mat = StandardMaterial specularLevel:90 glossiness:30 twoSided:true showInViewport:true name:"MyName"
as for the scene materials, look for ‘SceneMaterials’
Jan 20, 2012 12:46 am
Doh! I was missing the quotes in the name. Got it working, thanks!
$.material = StandardMaterial name:"Skin" specularLevel:90 glossiness:30 twoSided:true showInViewport:true
NodePos = [0,0]
SelView = sme.GetView sme.ActiveView
NewNode = SelView.CreateNode $.material &NodePos