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[Closed] Wire cylinder height to path length
Jun 17, 2013 1:33 pm
I have a cylinder deformed by path deform.
Path is animated (it’s length is changing)
How can I wire cylinder height to path length?
2 Replies
1 Reply
Try this and move selected knot
delete objects
obj = Cylinder smooth:on heightsegs:1 capsegs:1 sides:18 height:50 radius:20 pos:[0,50,0] wirecolor:green
spl = splineShape render_renderable:on render_displayRenderMesh:on wirecolor:yellow
addNewSpline spl
addKnot spl 1 #corner #line [0,0,0]
addKnot spl 1 #corner #line [0,0,100]
updateshape spl
ctrl = obj[4][2].track = float_script () -- or obj.height.controller instead of obj[4][2].track
ctrl.AddObject "spline" spl
ctrl.script = "curvelength spline"
select spl ; setKnotSelection spl 1 #(2)
max modify mode ; subobjectLevel = 1