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                        1 Reply
                    
                    Oct 29, 2010 6:37 am
                      Good stuff Bobo,
I have another BASIC code for life too,
10 PRINT BE AWESOME
20 GOTO 10
                      Oct 29, 2010 6:37 am
                      lol
 pay = for o in work collect o
 	
 for i in pay.count do
 (
 	have fun
 )
 
                      Oct 29, 2010 6:37 am
                      (--freelance scope
	fn isUsefull tool =
	(
		wasRequested tool
	)
	
	local tries = #(infin)
	
	local fun = for o in jobs collect if isUsefull o[1] then pay else append tries o; dontCollect
	
	while not isWorking (refs.dependentNodes this)[1] do for f in fun do beer = f*tries.count	
)
                      Oct 29, 2010 6:37 am
                      year = 0
 chance = rand(0,1)
 
 while(True):
     
     if year > 80 and chance < 0.1:
         exit()        
     
     fun()
 
     chance -= 0.05
     year += 1
                      Oct 29, 2010 6:37 am
                      Struct UCantTouchThisStruct
 (
 stop = false
 fn HammerTime = (break it down)
 )
 
 UCantTouchThis = UCantTouchThisStruct stop:true
 if UCantTouchThis.stop then HammerTime()
                      
                        
                        1 Reply
                    
                    Nov 02, 2010 6:42 pm
                      fn work=(call clients, rig characters, maybe get to model something, write lots of code)
  fn family=(play with kids make wife a nice dinner)
  fn play=(family();mountain bike)
  case mood of
  (
  	"Stressed": play()
  	"Annoyed at clients": play()
  	"Dog peed in livingroom": play()
  	"Can't get max script to work": for i = 1 to 10 do play()
  	"Need reason to keep going": family()
  	default: work()
  )