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[Closed] Visisble Material / Map Selection

Hello

Is there a function for selecting the material that is currently visible in a particular material slot. I will try and explain.

Say you have a composite material in slot one you can use GetMeditMaterial[1] to return composite() however if slot one was actual showing the material 1 component for the composite material then the same command would still return the base what I would like to do is return the full path to the displayed sub material i.e. composite.material 1.

This is simplfied version of what is actualy required as this could be any material in any slot as long as it was the the displayed level that was returned.

Thanks

Harry