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[Closed] Vertex Selection Color

Hi,
just a simple question: Can I alter the color of a selected vertex (not the vertex color, the color of the selection (like Soft Selection)) without using the SDK? Via Maxscript for example?
One of my ideas (cause I could not find any other way at the moment) was to use the gw Class and paint some Helper, but this is lame.
The other pretty expensive way is to draw something with dotNet into the viewport over the current vertex selection.

Any attractive ideas?

-k.

5 Replies

as i understand you want to apply different colors for different selected vertices. true?
or you want to apply one solid color to all of them just different than default (which is in the max settings) ?
if we are talking about the first case there is no easy way to do it without SDK (with sdk it’s also not easy).
in the second case we probably can set system “selected points” color on-the-fly, and change it back to previous. max has to automatically update the view when a system color was changed.

Ahhh… cr*p.
I wanted to do it like the first case.
The second one would be useless to me, since I want to color different influences of vertices… like soft selection.
One workaround I can think of might be to switch between the vertex-color channels. Of course that’s stupid cheating, but I’m not willing to write a C++ plugin only for differently colored vertices.

do you want to do it for a specific modifier? skin i guess…

Theoretically.
Basically I need it for a simple Editable Poly.

1 Reply
(@denist)
Joined: 10 months ago

Posts: 0

for editable poly it’s absolutely impossible… (except of course any hack with .net or gw)