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[Closed] Update skin script

I’m using
skinOps.LoadEnvelopes <Skin> [[font=‘Courier New’]<filename_string>][/font]
to update the skin on some characters in a scene
when I do it brings up the Load Envelopes box, so you then have to click OK to load the skin. I’m looking for a way that just loads the skin data without needing to hit OK. Run—>Updated, no user input.

Any advice will be much appreciated

Rob

3 Replies

using maxscript only it can be done the same way as:
http://forums.cgsociety.org/showpost.php?p=6555926&postcount=2

it’s only way that i know…

Ok cool, Ill try and get my head around how to adapt that to the Load envelopes UI

 lo1

there’s already a post on this forum with exactly the code you need, try searching for it.