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[Closed] Unwrap_uvw can not save/load an uvw-file with a fileName?

In the MAXScript Reference, I found:

[left]<void>[b]save/b
[/left]
[left]Presses the Save button in the modifier抯 UI
[/left]
[left]<void>[b]load/b
[/left]
[left][left] Presses the Load button in the modifier抯 UI[/left][/left]
[left][left] [/left][/left]
[left][left]Now, I want to save/load uvwfile and specify a fileName, someone has a way?[/left][/left]