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[Closed] Transform dialog for unselected cameras
Oct 27, 2015 10:55 pm
I would like to make a dialog that allows you to move an unselected camera which has spinners for both local and world coordinates. This would also update if the camera is moved by other methods, either interactively through the viewport or via other transforms. What is the best way to connect these spinners to the cameras transforms with the least overhead? Callbacks?