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[Closed] Transform any skeleton pose into t-pose
Nov 12, 2018 7:06 pm
Gathering information about the bone rotations I then thought if it’s possible to transform any skeleton pose into specific reference pose or t-pose.
2 Replies
Nov 12, 2018 7:06 pm
simplest way would be to use the skinpose interface
-- run this on the control rig ONCE
for s in selection do s.setSkinPose()
--set any tools etc to call
for s in selection do s.assumeSkinPose()