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[Closed] The mysterious CustStatusEdit control

In some places, the 3ds Max C++ SDK mentions the existence of a CustStatusEdit control, a sort of mix between a CustStatus and CustEdit. In other places, there is no mention of this control.

There are methods to retrieve and release a ICustStatusEdit control, and when I use them the code compiles and links properly. However, GetICustStatusEdit() always return a null pointer. Does anyone know what’s going on?

What’s I’m trying to do is display a user-selectable, read-only version string somewhere in my plugin’s UI. Any advice welcome.