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[Closed] The MCG Thread: Post Tools, Compounds and questions here!
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Jun 09, 2015 2:34 pm
for me it’s absolutely not interesting to do anything by using the MCG. but…
It might be cool if I can be able to write custom mcg ‘operands’/‘objects’.
1 Reply
Jun 09, 2015 2:34 pm
i’ve rewrote one of my methods specially for quick mesh clone and here a final numbers:
sp = geosphere radius:100 segs:40 wirecolor:yellow
tp = createinstance teapot radius:1 segs:4
the task is to make a mesh of distributed teapot instances on every vertex of the sphere…
objects:16002 mesh-verts/faces: 8481060/16386048 >> time:507 heap:816L
it would be interesting to know the best MCG result for this task.
my quess is ~100 secs
Jun 09, 2015 2:34 pm
the code makes complete mesh for just ~0.5 sec, but after that the system needs about ~1 sec for make the node’s cached render mesh.
this is puzzling me for a long time… it looks too long because the system only needs to make a mesh copy at render mesh pointer.
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