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[Closed] Texturing by normals
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Oct 28, 2008 11:43 pm
Well, at first I started creating a new blended material each time I needed so. First manually, then by code.
The two problems I got with this were:
1.- After like 500 sub-materials the computer starts getting funny.
2.- The Multi-Sub/Object can only hold up to 1000 sub-materials, which may not work for me in some cases.
So obviously I’m going the wrong way.
Any thoughts on how to solve the topic of this thread?
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