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[Closed] Surface shader?

 xcx

Is it possible to write surface shaders with maxscript?

6 Replies

AFAIK no! you would need to do this in C.

Josh.

 PEN

Do you mean something like Blinn? This has to be a plugin.

 xcx

Shader is like a material, but that can be something else too (like camera shader). In my case I wish to make new shader to Max what takes “pixel normals” from object and put those values to diffuse channel in RGB format.

Search for infotexture at

www.maxplugins.de

I don’t know if it will give you exactly what you want but it will render surface normals. it’s a great plugin from John Burnett (of Footools fame).
It’s also a great example of what you’re talking about.

J.

 xcx

I can find InfoTexture only for 3DSMax R4 and I am using 3DSMax R8. Is there newer version of infotexture somewhere?

 xcx

Ok. I found version what works with max 8. I have made fast test and looks like than it will do what I want. Thanks