[Closed] Stuck on simple rollouts
Hi all,
Hmm, kinda frustrated here, I had started learning maxscript stopped and started again, everything was going fine, I had been working on a script, anyway now I’m having a problem and it seems so simple. I’m just trying to add another rollout to my floater. And everytime I do, nothing works. I have checked manual and syntax etc…I can’t figure it out!? I have stripped back the code to just the rollouts, if I take the test rollout out it works…so Im stumped.
Keep getting
-- Type error: addRollout requires RolloutClass, got: undefined
My code
try (closeRolloutfloater CharacterGen) catch()
CharacterGen = newrolloutfloater "Character Generator" 700 700
addrollout Create CharacterGen
addrollout Test CharacterGen
rollout Create "Create"
rollout Test "Test"
(
)
Bonus Question, why can’t I do math on array counts e.g array1.count * array2.count??
Help and tips appreciated!
Thanks
MAXScript is not a compiled language. You are trying to add a rollout before you’ve defined it.
Try it this way:
try (closeRolloutfloater CharacterGen) catch()
CharacterGen = newrolloutfloater "Character Generator" 700 700
rollout Create "Create"
(
)
rollout Test "Test"
(
)
addrollout Create CharacterGen
addrollout Test CharacterGen
You most certainly can, post specific code. I’m betting on either a type issue or a parentheses issue.
Wow thanks! That helps alot!
With the array so for example I have 2 arrays of objects define as
BoxArray = $Box* as array
SphereArray = $Sphere* as array
Label Lb_Text "Answer Goes Here"
Then I want to do maths calc with them such as
BoxArray.Count * SphereArray.Count = Lb_Text.text
I even tried adding the following code
Boxes = BoxArray.Count as Integer
Spheres = SphereArray.Count as Integer
Boxes * Spheres = Lb_Text.text
What am I doing wrong?