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[Closed] Spline on surface

I’ve to draw splines on the surface of a sphere and then to extrude them. Cutting and detacth the poly doesn’t give me the freedom ineed (as drwaing circles, merge square etc).
I’ve searched a bit in script sites but I’ve only found old (and not working for my version of max which is 9) scripts or not free .
Any idea of wirking scriot or workaronf for this ?
Thanks in advance
Jojo

3 Replies

I have a similar problem. The extrude modifier doesn’t tak into account per knot normals, only some arbitrary direction so it fails.
You could try using sweep mod with a custom shape being a line, then rotate and offset to get the result you want (extrusion along surface normals?).

If only somebody wise could answer my thread “shape knot normals”…

If we only could access them in scripting…

I’ve found this free plugins searching in autdesk forum
I’ve still to try it but it seems probably to solve some problems

Itoo is great, but at the moment I search for a way to access knot normals in scripting to have more flexibility.
Happy New Year!