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[Closed] Skipping the confirmation dialogue in FBX export?
May 03, 2014 11:59 pm
Hello,
I’m trying to use a script to look through a scene, find all the unique objects, and export them individually to fbx. I have my selection and rules working fine, but I’m running into a problem: I have to hit ‘ok’ for every file that exports. And the first scene file has roughly 600 exports.
I’m already using #NoPrompt, is there anything I can do to get rid of the FBX options page?
Here’s the relevant code:
exportFile exportpath selectedOnly:true #noPrompt
1 Reply
May 03, 2014 11:59 pm
here’s what i use
exportFile exportPath #noPrompt selectedOnly:True using:FBXEXP
I had a similar problem but it turned out to be unrelated to exportFile().
I had written a separate querybox function to confirm saves over a previous existing file.