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[Closed] Skipping the confirmation dialogue in FBX export?

Hello,

I’m trying to use a script to look through a scene, find all the unique objects, and export them individually to fbx. I have my selection and rules working fine, but I’m running into a problem: I have to hit ‘ok’ for every file that exports. And the first scene file has roughly 600 exports.

I’m already using #NoPrompt, is there anything I can do to get rid of the FBX options page?

Here’s the relevant code:

exportFile exportpath selectedOnly:true #noPrompt

1 Reply

here’s what i use

exportFile exportPath #noPrompt selectedOnly:True  using:FBXEXP

I had a similar problem but it turned out to be unrelated to exportFile().
I had written a separate querybox function to confirm saves over a previous existing file.