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[Closed] Skinwrap woes

Can someone tell me how I go about adding an object to a skinwrap mod via script?

Currently I’ve been doing this:
(where “wrapper” is my skinwrapped object and “target” is object to wrap to)

wrapper.modifiers[#Skin_Wrap].mesh=target

But that doesn’t seem to work…

thanks

4 Replies

Try this:


   wrapper.modifiers[#Skin_Wrap].meshList = #(target)
 

Not got max infront of me at the moment, but I think I already tried that method to no avail too. Can you cofirm it works?

thanks

Yep, I’ve actually used this method in 3ds Max 8 with success

It does indeed, thanks!