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[Closed] Skinned vertex exclusion / Weight table

hey there i’m trying to find a script/tool that would go trought the weight table of a skinned model , find vertex that have a weight of zero and remove it .

Right now i have to check an exclusion and uncheck it after for every vertice with a weight of 0.000 no need to say its really slow , especially for a model of 3000 tris.
Its for a model that goes in a game engine BTW.

i founded the fonction <Skin>.[b]wt_showExclusions

[/b]but it seem only to show exclusion.
if you have a solution or cross a script similar please tell me so.
thanks in advance.
-D-