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[Closed] Skin Wrap Reset?

I am writing a script to improve working with objects that have skin wrap modifiers applied to them. If you make a change to the mesh that has the modifier assigned you will need to reset the modifier to work properly with those changes, normally by pressing the reset button. Pressing the button works but if I try to script this using $.modifiers[#skin_wrap].meshDeformOps.reset() it doesn’t work and it doesn’t even look like it has done anything. I am working with grouped objects that can have several skin wraps assigned to different objects within the group, so it would be very handy to be able to script this action. Any suggestions would be great. Thanks,

-bnvm