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[Closed] Set the Blur amount in VrayBitmap texture via code

Hi All,

I have a simple script, which controls the amount of Blur in a Bitmap texture in 3ds max:

for bmp in getClassInstances bitmapTexture do (
bmp.coords.blur = 0.01
) 

However, this script does not work with VRay Bitmap texture but only with a Bitmap texture. Do you know how to make it work?

Thanks a lot!

2 Replies

Try VRayBitmap instead of bitmapTexture.

VRayBitmap

Thank you – It worked like a charm!