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[Closed] Script to change pivot of control helper

I’ve spent a month preparing, rigging, and animating 40 minutes worth of character animation for an important job. This animation is intended to become the foundation for generating real world motion data, but I’ve just discovered that for various real world technical reasons the pivot point of my main control object needs to move. Basically his main body helper, needs to change from having it’s pivot point centred around the character’s hips to pivoting around a point near his bum. The problem is that all the pre-vis animation is signed off, and is the end result I need.

I’m looking to script something that goes through my animation and applies the transform required to the main controller which would keep it in the same position with the new pivot as it was with the old pivot…

Thanks!

Mikie

p.s. anyone else going to Autodesk U in Vegas this year?