[Closed] Script Controller vs. (expose TM + expression controller) performance
Hey,
I’m trying to look at an performance gains i would get from using a script controller versus a combination of exposeTM and an expression controller.
Simplified version below
I have 4 point nodes, A, B, C, D
i am looking to add the distances (B to A) + (C to B) + (D to A) to drive the angle of a Bend modifier.
now i can either do this by assigning a float_script() controller to the bend angle
or
use three exposeTM to get all three distances and add them up in an expression controller assigned to the angle.
Mind you for one bend, the performance hit would be minimal. I am looking to do this for 40-100 objects, each one with its own bend and script/exposeTM+expr controller.
I’ve looked at the thread by denisT regarding some benchmarking of various binding methods, but they just compare one method vs the other. Here i have script vs combination.
Any ideas?
Thx