Notifications
Clear all

[Closed] Scaling in sub-object mode

I’ve been checking the help files, but can’t find anything. Is there a way to scale faces in sub-object mode for either editable mesh or editable poly?

2 Replies
1 Reply
(@bobo)
Joined: 11 months ago

Posts: 0

Since every face is defined by vertices, all transformations of sub-object elements including rotation and scaling can be expressed as transformation of vertices. Take a face, get its vertices, transform their positions, done.

Sweet, thanks Bobo!