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[Closed] SDK start: Installing the Plug-in Wizard

Hi,

I want to start playing with SDK. According to help file first you need to modify ABSOLUTE PATH parameter and then copy some files to …\VC\vcprojects.

And then:

“The 3ds Max Plug-in Wizard project should appear when you restart Microsoft Visual Studio and select File > New:Projects > Visual C++ Projects from the menu”

But there is nothing like that in VS. I have installed Visual Basic 2010 Express and Visual C++ 2010 Express

1 Reply

Ok,

There is a readme.txt in …\maxsdk\howto\3dsmaxPluginWizard. And it explains that in case Express edition you need to copy the files to …\VC\Express\VCProjects. You need to make all the files writable as well so VS make no errors when creating the plugin