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[Closed] SDK project in Visual Studio for 3ds Max Plugin
Jan 06, 2015 1:22 pm
Hi,
I’m not a programmer and I’m not sure how to start this.
I want to start making my own plugins for 3ds max.
However 3ds max sdk instruction seems to be completely useless if u are new to Visual Studio or plugin development.
How should I start with this? Do you guys use some good resources except 3ds max sdk instuction?
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