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[Closed] SDK – Procedural Objects
Jan 04, 2013 9:40 am
Hello Everyone,
I have started off with some plugin development. What I am looking forward is to make some procedural tools like staircase in Stairs Objects.
What I want to know is:
- What should I know to make such objects, I know C++, can use SDK, know OpenGL.
- What Mesh concepts should I focus on?
Please let me know if there are any help files on this or any tutorials/examples.
I am looking forward to learn some procedural modeling.
Thanks,
Videep
1 Reply
Jan 04, 2013 9:40 am
you need to know the sdk and it’s quite a steep learning curve and the documentation is sketchy at best, plenty of samples though and your starting point would be… maxsdk/samples/objects all the standard & extended primitives are there to show how to construct max meshes.