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[Closed] SDK: replace a node's existing mesh?
Apr 11, 2016 5:17 pm
So this is a fairly simple one, I just want to make sure I have all the right steps to make the SDK do what I want.
I have 2 different already-existing nodes, say obj1 and obj2. For the sake of simplicity lets say they are both editable mesh objects. Now, for obj2, I want to replace the existing mesh with a copy of the mesh from obj1. What is the correct sequence of actions to make this happen?
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