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[Closed] SDK: 2017 SDK cannot open source files, missing dependencies
May 08, 2017 7:25 am
I’m trying to recompile my SDK plugins for Max 2018, but I’m getting a large number of errors, stemming from some very fundamental ones like
cannot open source file “Max.h”
and a number of other files.
When I looked at the External Dependencies list for my 2018 configuration, I noticed that it’s approximately 1/3 the size it is for all my other configurations. It appears it’s not finding the 3ds Max 2018 SDK/maxsdk/include directory, but I can’t find anything wrong with the paths in my property pages.
Can anyone make any suggestions where the problem might be originating?
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May 08, 2017 7:25 am
And a couple minutes after posting, I realized that the issue stemmed from a missing backspace.