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[Closed] Reordering Modifier
Sep 01, 2015 12:22 am
there is no this function.
of course you can collect all modifiers, delete them from node, and apply them back in order you want.
but you have to understand that:
- not every class of modifiers can be re-applied. for example Skin doesn’t work this way
(edit_poly, edit_mesh, edit_spline, etc.) - some geometry modifiers have to be in a special order to make the final result right