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[Closed] Reordering Modifier

 MZ1

Is there any function (Maxscript or SDK) to reorder modifiers?

1 Reply

there is no this function.

of course you can collect all modifiers, delete them from node, and apply them back in order you want.

but you have to understand that:

  • not every class of modifiers can be re-applied. for example Skin doesn’t work this way
    (edit_poly, edit_mesh, edit_spline, etc.)
  • some geometry modifiers have to be in a special order to make the final result right