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[Closed] Removing "non-edged" vertices
Jun 22, 2005 2:14 pm
I would like to know if there’s a way to script the removing of vertices non linked by visible edges of a polyobject.
Basically it could be very usefull to clean up meshes after a boolean operation or a shape mer ge. During these operations a lot of “useless” vertices are aded and are generally not linked by visible edges.
Thanks
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