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[Closed] Remeshing

Hi, everyone!
How would you go about remeshing an object with the given set of points?
I did similar thing for 2D case using Delaunay triangulation, but 3D seems like absolute different story.


(
    delete objects
    Sphere()
    g = convertToMesh (GeoSphere vertexTicks:on)
    meshop.deleteFaces g #{1..g.numfaces} delIsoVerts:false
    update g
)

2 Replies

why ? delaunay triangulation works “fine” in 3D

//youtu.be/rMrx9lGzcfA

Thanks, it looks really promising.