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[Closed] Record name of object to relink when remerged

Hey gang

I have a script for remerging a character in order up date it. However anything that is linked to the rig loses its link information once the new object in remerged into the scene.

So i though Id write some script to store the link info of the linking and relink the object once the new rig was merged into the scene.

To start with i though id base the relinking of the naming of the object. So in the name of the linked object i put link1

So doing that i did


select $link1
LinkC1 = $
select linkC1.parent
LinkP1 = $

(Then here would be my script deleting and remerging the character)

select LinkC1
$.parent = LinkP1


Unfortunately once the object that is LinkP1 is deleted from the scene to make way for the remerge rig the LinkP1 object becomes a deletenode.

So any advice or idea would be apreciated. I can store the name of object but it stores it as “object name” with the quotation marks and to relink I need to have $.parent = $objectname

Cheers

Rob