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[Closed] Reading what materials are in a file
Feb 07, 2008 5:40 am
Is there a way to tell what materials exist in a file without having the file in question open?
I know that the scene’s materials are recorded in the fileproperties, but I am not sure how to access this information when the file is not open or if it is even possible.
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You can open the MAX file for binary input and scan it until you find the strings in question (they are very obvious and also include object counts and a lot more).
It is a hacky way but can be done.