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[Closed] Querying Res of bitmap in a material
Jan 26, 2009 2:27 pm
I’ve been having a hunt through the maxscript help file to see if i can figure out how to query the resolution of a texture on a material. Does anyone know if this is something that is exposed or can I only access the file location?
I was thinking I would be able to do something along the lines of
r = selection[1].material.diffuseMap.bitmap.resolution
unfortunately,this doesn’t work and I can’t seem to find anything about finding the resolution of the texture.
My aim here is to write a checking tool that will go through assets created offsite that will look at predefined objects and check their assigned texture maps to make sure they are the correct resolution.
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Jan 26, 2009 2:27 pm
Scratch that I just found it.
I think my brain was asleep on Friday afternoon