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[Closed] Q:How to find some Useless vertex in scene?
Jul 30, 2009 3:06 pm
Hi guys,
Sometime in my scene,there’re some useless vertes be produced when i’m building some models, so how to find them by maxscript?
4 Replies
Jul 30, 2009 3:06 pm
I guess it depends a bit on what you mean by useless vertices. In any case there are several script that deal with this in scriptSpot, you could start by having a look in there.
1 Reply
Yeah…just like this:
There is one point, and no face,no line, maybe it was produced when i was building model incautious, so i want to find all of them and delete.
Jul 30, 2009 3:06 pm
You should be able to use the Remove Isolated Verticies feature of Edit(able) Poly/Mesh to do what you want.
-Eric
1 Reply