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[Closed] Progressive display button?

I know this has been address before but is there ANY way to know if progressive display is turned on or off?

Or simply disable it in the viewport config window?

Thanks!

3 Replies

To query the progressive refinement state of the currentviewport

( NitrousGraphicsManager.GetActiveViewportSetting() ).ProgressiveRenderingEnabled

to enable or disable progressive refinement for the current viewport

( NitrousGraphicsManager.GetActiveViewportSetting() ).ProgressiveRenderingEnabled= true | false

Holy mother of jeebus thanks… I had gone thru that but I was testing on 2012… and that runs perfectly on 2013… thanks!!!

yeah – i forgot to add that this property was introduced in Max 2013. Previously there was no way to get the progressive refinement enabled state, except by querying the pressed-state of the button via awkward botton color reading etc…
Standard windows messages to read the button state does not work , because the devs essentially hacked the button to incorporate 2 state displays at the same time: for progressive refinement and dynamic degradation…

BTW: the button is not used any longer in Max 2014 for progressive refinement toggling