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[Closed] Porting plugins to 3dsmax 9
Oct 17, 2006 10:12 pm
Hi,
I haven’t got my copy of max9 yet. But I already ordered a new Visual Studio 2005. Has anyone out there already ported plugins to max 9? How hard will this be? Do I have to compile two dlls now, one for 32bit and one for 64bit?
Best regards,
Dieter Morgenroth