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[Closed] PolyModOp – MXS methods for Edit Poly

It’s a MAXScript struct wrapping the Edit Poly methods using the familiar signatures of polyop methods. That means you can check once at the beginning what kind of object you are dealing with and use either polyop or polymodop, the rest will stay the same.

It might be useful to someone: PolyModOp

Caution needed, many of the methods are tested just a little or not at all. And there are quite a few missing ones, too (mostly mapping related).

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Thanks for sharing your work and your tools, Vojtech.