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[Closed] Plug node in to lens shader ?

Heya

A simle and annoying issue:

renderers.production = mental_ray_renderer()
SubSnode = Render_Subset_of_Scene_Masking__mi  name:"SubS"
renderers.current.Camera_Lens_Shader=SubSnode

Any idea why would this not plug the subset shader in to my camera lens shader in MR ?

Sorted using this :
http://forums.cgsociety.org/showthread.php?t=823097

Sory for spam