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[Closed] Perspective rotation point?

I’m trying to figure out how max determines where to rotate the viewport camera around in Perspective when nothing is selected. I tried a few different things but no luck so far. Any ideas?

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I thought it was around the target distance (or viewport.getFocalDistance() for persp) buuut…trying it now it behaves a bit strange. perhaps its a special case for the vertical direction…or something like that.

maybe this can be a starting point at least.