[Closed] Need help with DLL files linked to plugin files in Max SDK
Hello…
I created a plugin in max. It is a single DLU file.
However, that plugin uses two libraries from my own engine
that are separate DLL files.
I tried to put them in the dame directory as the DLU file, but
when Max start, it issues me a warning.
If I put them in the main max folder, it does not find them and
warns me that there is missing libraries and my plugin is not loaded.
That is in release. In debug, it finds the DLL files by itself.
I was wondering where should I put the two release DLL files in the
max folders and what addition should I add to my code for Max
to find them.
Thank you…
Hi,
off the top of my head, I think you’d be better off putting the dll in the Windows dir
It works… Thanx.
I’ll ship the plugin with an install shield so the user can uninstall it afterward
and remove those…