[Closed] Need help : 3Dmax Custom Attribute, –Unknown Property–
I ‘ve download a rigged model and when I opened the file I found this pop up
–Unknown Property– “Attribute Holder” in $Editable_Spline:Generi_handCTRL @ [-19.2626 ,1.66666,31.807]
The below is the note from the file
– Wrap this in a cA.get to make sure we have CA’s now.
– Otherwise on a load or merge, 3dsMAX might try to execute
– this before the CA’s get loaded in! This way it waits until
– everything is fully loaded before -really- calculating.
myD = custAttributes.get $‘Generi_handRCTRL’.Attribute_Holder 1;
if (myD != undefined) then
(
dependsOn $Generi_handRCTRL $Generi_armStartRINT ;
d = distance $‘Generi_armRIKEndEffector’.pos $Generi_upArmRBONE.pos;
st = (d – 14.5588); – Length of joints extended
orig = 4.97759; – original bone pos
if (st < 0) then – cap at 0 since if we “squashed” the leg
st = 0; -- it would never actually bend
m = $Generi_handRCTRL.Attribute_Holder.maxstretch;
if (st > m) then – cap stretch at max val as set by slider
st = m;
st = st + $Generi_handRCTRL.Attribute_Holder.extrastretch;
p = orig + (st/2*4/4);
)
else
4.97759;
– End of script
this is the screen shot : /][IMG]
Since I’m new I have no idea about it at all. Thank you very much.
Where did you download it from and I’ll have a quick look at the file for you…
Just based on what you have posted there this isn’t a well built rig. The script controller is all wrong and I’m not surprised that it is failing.