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[Closed] NURBS changing UV lines & Surface Approx

Hi,

Does anyone know the exact code to alter a NURBS objects U & V display lines which reside under “Display Line Parameters” under the modifier stack…?

Also, I am trying to alter the “merge” spinner setting under the radio button “renderer” under “surface approximation” but can’t work out the exact code to get into a NURBS object. Do I have to create a “nurbsset” to access this info…?

Thanks for anyone’s help…

Mike