Notifications
Clear all

[Closed] Moving object, with more than one snap constraint

Hello guy’s, I was wanting to know, if somebody know a way, to move an object, from is pivot. And make it snap on others object, via extremity. Kinda like the bounding box snap in max, but I want to give my own constraint.

As of now, I was thinking of using a spline and to use each ending points as a snaping constraint.

I searched in the maxscript help reference and in a lot’s of place, and find nothing similar. Any help will be really apreciate. If you can show me a script doing someting similar or a place in the help, to find reference. Thx a lot.