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what render farm software are you using? if it’s backburner there is a limit to how many characters backburner will accept for the frames string. I don’t remember what the actual limit is but i did try something like this some time ago and couldnt do what i wanted due to the frames string limit
it’s on my to-do list as well. I would also be interested in any details you can provide
Ahh well I’m not sure where to start, I’m at 25k lines of code :argh:
The structure is not unlike backburner. There’s a manager component, a server component and a monitor component.
All of them use the same core DLL library.
There’s a plugin for 3dsmax that handles the rendering part, and a script that interacts with the core DLL that handles job submission.
I could go on forever about the details, so let me know if there’s anything specific you want to know.