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[Closed] Max script error upon merging animation

I am pretty new to Max (a Maya user) and I am not farmiliar with Character Studio or Maxscript. I am following all of the docs and trying to merge a saved animation onto the same rig with no amination on it. I am attemting to load a .anm file into a character node in Max (with the same rig and bind) and I get an error saying:

Error occurred in btnInsertAnim.pressed(); filename: C:\Program Files (x86)\Autodesk\3dsMax8\stdplugs\stdscripts\CharacterPluginObject.ms; position: 6063

– Frame:

>> MAXScript Rollout Handler Exception: – No “”+”” function for OK <<

– Error occurred in btnInsertAnim.pressed(); filename: C:\Program Files (x86)\Autodesk\3dsMax8\stdplugs\stdscripts\CharacterPluginObject.ms; position: 6063

– Frame:

>> MAXScript Rollout Handler Exception: – No “”+”” function for OK <<

[color=white]What does this mean? Has anyone ever seen this error and how do I overcome it? Is this something that could be fixed upon reinstall? I really need to figure this out. I have like 10 cycles that I need to transfer to other characters and I rEaLLy dOn’t feel lIke rEaNimating tHem! pLeaSe hElP!

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1 Reply

From the look of it you are trying to add something which has been evaluated first by the maxscript interpretor resulting in the “ok” string. Try to parenthesise expressions as you want it to be. We would need some more info some script lines for details …