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[Closed] Material "Make Unique" via MaxScript

I’m writing a little script that will search through all materials in a scene and set them so they are unique. I cannot figure out the way to do this in MaxScript. I basically want the same functionality as the “Make Unique” button in the Material Editor. Any help will be greatly appreciated!

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i am not quite sure if this is the best way to do this, but since the Instance-manager doesn´t seem to support materials in the same way like geometry, i would do it this way:

for t in objects where t.material != undefined do t.material = copy t.material

you could add another command that modifies the name of the now-unique material as well so you can distinguish them.

greetings,
martin