[Closed] Maltaannon simple camera rig
Hi guys,
I’m looking for the Maltaannon’s “simple camera rig” scripted for 3Dsmax. I tried this rig on After effects and it’s very usefull. Maltaannon said a 3Ds max version of his rig will be released , but it seems that this motiondesigner is too busy to do it, or this 3Ds max version wasn’t so easy to produce :hmm:
Does anyone know a rig like that or have produced a maxscript with the same parameters?
Thx by advance
Renny (From France,… you’ve already noticed ;-))
This is the correct link. It’s AE tool not max tool.
@RennyB
I wrote 3 camera tools, maybe some of theses can be useful to you.
http://www.scriptspot.com/3ds-max/scripts/3incampack-spirofly-cam
http://www.scriptspot.com/3ds-max/scripts/3incampack-chaser-cam
http://www.scriptspot.com/3ds-max/scripts/3incampack-jumper-cam
guys,
it’s so simple to do in max…
create object at the camera looks at position
create target camera with a target at the same position
link the target and camera to the object
that’s it!
the object’s rotate animation makes an orbit
the camera’s front/back move animation makes spiral
the camera’s up/down move animation makes helix
the target’s up/down move animation gives extra helix control
can’t not be easier
delete objects
viewport.resetallviews()
with redraw off
(
b = box width:10 length:10 height:10 wirecolor:orange
in (d = dummy pos:b.center boxsize:[1,1,1])
(
c = targetcamera pos:[0,200,400] target:(targetobject pos:d.pos)
)
viewport.setCamera c
with animate on at time 100
(
d.rotation.controller[3].value = 360*1.5
c.position.controller[2].value = 30
c.position.controller[3].value = 5
)
)
playanimation()
With this “simple” rig, the position of the camera is controled by the target.
The distance between the camera and the target is controled by a slider.
The bank (or the roll on Y), the pitch(on X) and the rotation (on Z) of the camera are all controled by slider buttons.
It’s like a lookat without “auto-roll”.
You can only touch and move the target.
It’s perhaps very easy to do, (my knowledge in maxscript is zero) but I’ think it’s not possible to make this rig only with dummies without maxscript.
This rig is very simple (with after effects expressions) but very usefull.
I tried to find the same rig for max, but I didn’t get it.
“It’s AE tool not max tool.”
that’s why I’m posting, I’m looking for the same tool for Max
Ooops sorry Gazybara, I didn’t see your 3 links in your post…
I try them right now…
thx a lot
why do you bake key per frame camera’s animation… i would just use position expression controller and set the right expression.
This is my old tool. That’s why I said that this can be done using your approch. And I not know how to use properly expression controllers. We have already discussed how theses are more memory efficient compared to scripted controllers. MXS Help is good place to start but can’t find more resources about expression controllers.
hey
please contact me via facebook. https://www.facebook.com/maltaannon
I’ll send you the Simple Camera Rig beta to test and use.
I have indeed been very busy, but the rig is coming.