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[Closed] Making a texture node
Jun 17, 2022 10:57 pm
Am seeking advice on a way to write a texture map in 3ds max
where it takes an image and manipulate it in some ways .
I don’t know where to start or what language to go with
but i do want it when it’s finished to be either an installer or a ( dlm/dlo etc. ) file
what tools do i need
and where to write the code can maxscript do it and make a dlm file ?
Any advice on this please ?
1 Reply
Jun 17, 2022 10:57 pm
best you can do is to look in c++ SDK sample files