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[Closed] MAX SDK. HitRegion

well… after i make HitRegion everything else is simple (I want to know sub-objects of a specified object)

but to make a HitRegion for several types (fence, lasso) i have to have an array of screen points…

My question is –
AM I MISSING anything simple to get all points of sub-selection interface without making my own track mouse callback?

1 Reply

sorry answer to a different question.

in what context are you doing it ? a modifier ?